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    Type Alias ApplyMatrix4Options

    Options for transforming a 3D vector by a 4x4 matrix.

    type ApplyMatrix4Options = {
        asDirection?: boolean;
    }
    Index

    Properties

    Properties

    asDirection?: boolean

    Determines whether the vector is treated as a direction or a point.

    • true: Treated as a direction (w = 0).
    • false (default): Treated as a point (w = 1).
    false